
John Zorg
Caldari Oberon Incorporated Morsus Mihi
|
Posted - 2011.05.17 16:49:00 -
[1]
Originally by: Vaako Nova
Originally by: El'Niaga Not much good here I see.
The history thing on the fleet can get kinda cluttered now, so now you want to put more in it. I hope you put in new options to disabled what we don't want.....
Scanner change is bad. It will make it far to easy for pirates in null sec to attack people. This at the same time in the previous big patch you nerfed the anomalies in half of null sec. You claim your goal is to bring more people out to null sec but you continue to do the opposite of what is needed to do so. This serves as a further disincentive to those in hi sec to move to null sec. You say well they can't find them without the directional scanner....not true. You just made it so they can find every anomaly in a system in 10 sec. Since if a system has any upgrades and thus anomalies such as these it is likely the individual is in them you've cut safety by probably half while in the previous patch you nerfed payout by more than half. So exactly what is the incentive to go to null sec with these changes?
Removing show info standings basically removes any chance to weed out spies etc. Again making it easier on the griefers to prey on people. Before you could see what they had done, now you'll see nothing. Again another disincentive for people to play EVE. I'm sure Goonswarm, Pandemic Legion and Morsus Mihi are salivating over this. This will subject people to greater OOG scrutiny which will be a deterrent for them actually playing EVE and enjoying its full scope.
Agent simplification. I see where your going here and no reducing the number of agents in the future will not lead to more people in null and less in high sec. The people in high sec are there for a reason. If you seek to remove their fun (ability to make isk) then they are more apt to leave the game for greener pastures than to go to null sec which you've already nerfed. Simplifying existing game features has been shown over and over not to work when trying to attract new players, in fact the opposite is true as it alienates existing players who eventually leave the game if they feel things are changed to far.
About the only thing good here are probes scaling (but this is pointless given the change to the on board scanner....probes will not be needed and will not be used) and bookmarks being an option to appear on the overview.
Its a slippery slope but the direction your going in with recent changes is not the way to improve EVE or increase subscriptions. Rather than minor tweaks and fixes its time for some real meat and I'm not talking the half completed walking in stations crap. Folks need and want new goodies, ships, modules, rigs, etc. An expansion that concentrated on that alone would go a long ways to helping restore confidence in the player base and an increased participation in pvp.
There is a rather simple issue right here that you are forgetting. Nullsec = you need to assume and accept that you might get involved in pvp which some people simply dont want. You say nullsec is getting nerfed... I say let it since nullsec already have alot of bonuses in comparison. Take capital ships as a topic, we high sec dwelers that dont like pvp are simply not allowed to even try it out, where is the fairness in that? This can be argued about for ages, you have a point, I have a point etc etc but when it comes to it, high sec needs to get something because even if ccp and the majority likes pvp some dont. And the dont's are already getting slapped around from ccp and lets not forget the pvp'ers.
Live in 0.0 before you comment on pros and cons... 0.0 is getting nerfed to Sh*t. The only benefit in 0.0 atm is the Tech moons( which the south doesn't even have ) and super building... other than that it's a load crap... we were given great customzability in our systems only to have a lot of it taken away again...
Don't comment on what you don't know... The risks in 0.0 does not have enough reward. Remove High Sec.
|